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Toxic's The Dissenter #1: So Long to Legend

Okay ladies and gentlemen, the one and only TOXICWASTE21, is going to be writing stuff about once a week on...well...I don't honestly know. From what I gather, it has something to do with his feelings on various things. The series is called, "The Dissenter."

Enjoy,
DSCUBED




When I was a child, I never really enjoyed video games.  Maybe I'd
play a few rounds of Mortal Kombat with my father or inattentively
watch my cousin beat Star Fox for the 16th time.  Yet, it wasn't
until Christmas '98 that gaming became my true love.  I had just
received an N64 with a copy of The Legend of Zelda: Ocarina of
Time
.  My skills were certainly not developed yet (it took me a
week to defeat Queen Gohma), however, the magic was still present and
I kept playing.  To this day, no other game can capture my attention
and grip my soul like Ocarina.  Both Majora's Mask and Wind Waker
came dangerously close, but no cigar; there's nothing like the
original.  It appears that the only game that will ever have the
potential is Twilight Princess.


In recent interviews, Eiji Anouma has excitedly proclaimed his
support for both the Wii-mote and the unique uses of the DS' touch
screen.  So much so, in fact, that he has declared Twilight Princess
as the final Zelda game to feature traditional play.  Everything else
will now abide to Nintendo's future innovations.  This is what upsets
me; an epic game such as TP was never designed to conform to the
limits of this type of controller.  When I play Zelda, I want to play
it comfortably, with gamepad in hand while slouching in a big comfy
chair; exploring dungeons and slaying beasts never feels so right.  I
don't want to play Zelda as I perform realtime sword actions,
shaking the nunchaku to initiate simple spin attacks, or physically
aiming my bow to take out a goblin, all while being distracted by the
large blue fairy that moves according to my gestures.  I'm purchasing
TP for nostalgia purposes, remembering the good ol' days where gaming
infiltrated some of the most memorable moments of my life.

As I go purchase my (GC) copy of Twilight Princess at the
local video game store, it will be the final meeting between me and
an old friend.  Hopefully, I'll remember him like I did in 1998.

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